0381. Insert Delete GetRandom O(solutions/1) - Duplicates allowed
https://leetcode.com/problems/insert-delete-getrandom-o1-duplicates-allowed
Description
Implement the RandomizedCollection class:
- RandomizedCollection()Initializes the- RandomizedCollectionobject.
- bool insert(int val)Inserts an item- valinto the multiset if not present. Returns- trueif the item was not present,- falseotherwise.
- bool remove(int val)Removes an item- valfrom the multiset if present. Returns- trueif the item was present,- falseotherwise. Note that if- valhas multiple occurrences in the multiset, we only remove one of them.
- int getRandom()Returns a random element from the current multiset of elements (it's guaranteed that at least one element exists when this method is called). The probability of each element being returned is linearly related to the number of same values the multiset contains.
You must implement the functions of the class such that each function works in average O(1) time complexity.
Example 1:
**Input**
["RandomizedCollection", "insert", "insert", "insert", "getRandom", "remove", "getRandom"]
[[], [1], [1], [2], [], [1], []]
**Output**
[null, true, false, true, 2, true, 1]
**Explanation**
RandomizedCollection randomizedCollection = new RandomizedCollection();
randomizedCollection.insert(1);   // return True. Inserts 1 to the collection. Returns true as the collection did not contain 1.
randomizedCollection.insert(1);   // return False. Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
randomizedCollection.insert(2);   // return True. Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
randomizedCollection.getRandom(); // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
randomizedCollection.remove(1);   // return True. Removes 1 from the collection, returns true. Collection now contains [1,2].
randomizedCollection.getRandom(); // getRandom should return 1 and 2 both equally likely.Constraints:
- -231 <= val <= 231 - 1
- At most - 2 * 105calls will be made to- insert,- remove, and- getRandom.
- There will be at least one element in the data structure when - getRandomis called.
ac
class RandomizedCollection {
    Random random;
    List<Integer> list;
    Map<Integer, Set<Integer>> map;
    int index;
    /** Initialize your data structure here. */
    public RandomizedCollection() {
        random = new Random();
        list = new ArrayList<>();
        map = new HashMap<>();
        index = 0;
    }
    /** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
    public boolean insert(int val) {
        boolean res = false;
        if (!map.containsKey(val)) {
            map.put(val, new HashSet<>());
            res = true;
        }
        list.add(val);
        map.get(val).add(index);
        index++;
        return res;
    }
    /** Removes a value from the collection. Returns true if the collection contained the specified element. */
    public boolean remove(int val) {
        if (!map.containsKey(val)) return false;
        // get target, remove in map-set
        int targetIndex = map.get(val).iterator().next();
        map.get(val).remove(targetIndex);
        if (map.get(val).isEmpty()) map.remove(val); // remove empty set
        // swap, remove in list
        int lastIndex = index - 1;
        int lastVal = list.get(lastIndex);
        list.set(targetIndex, lastVal);
        list.remove(lastIndex);
        index--;
        // update index in map-set
        if (lastIndex != targetIndex) {
            map.get(lastVal).remove(lastIndex);
            map.get(lastVal).add(targetIndex);
        }
        return true;
    }
    /** Get a random element from the collection. */
    public int getRandom() {
        return list.get(random.nextInt(index));
    }
}Last updated
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